“We agreed with the similarity and comps for our VR narrative adventure. It helps development decisions, not just market research.”
Lera Nyukalova & Kay Chan
Psychic Reality & Night Witch
Game Analyzed: Unbind
Getting ready to build a new game?
GameScope finds your real competitive neighborhood across Steam and IGDB and scores your concept before you write a design doc.
Pitch prep
Preparing to pitch your game?
Walk in with a Greenlight Score.
Strengthen your pitch →
Every studio checks the competition before greenlight. Most do it by hand, one Steam tab at a time. GameScope does the same job in the time it takes to describe your game.
Manual research
With GameScope
— Open 40 Steam tabs and squint at store pages
✓ One search across 292,520 main games, ranked by match
— Guess which tags and genres even count as “similar”
✓ A structured neighborhood — Size, Density, Recency, Growth, Traction
— Find out how crowded the space is after you've shipped
✓ See the crowd before you write a line of code
— Walk into greenlight with a slide deck and a hunch
✓ Walk in with a score and named competitors
— Redo the whole comp pass every time the design changes
✓ Tweak the concept, re-score in seconds
A full report has the Greenlight Score, plus positioning, metrics, comps, and traction.
Sample report
Steam review-volume percentile vs the catalog.
Greenlight Score
72
percentile
Competitive
Sample Greenlight Score
Describe the game, verify your email, get a score. Tweak the concept and score it again.
A short guided wizard — loop, story, genre, look & feel, comparables.
A same-tab verification code to save your score and send it back to you.
Your 0–100 Steam traction percentile with a tier label—instant and ready to share.
Swap a mechanic, a setting, or a genre and watch the score move.
292,520
main games across Steam and IGDB in our catalog
131,384
of them matched to Steam traction data
5
minutes from concept to Greenlight Score
Actual quotes from early access sessions — developers and publishers using GameScope on real projects.
“We agreed with the similarity and comps for our VR narrative adventure. It helps development decisions, not just market research.”
Lera Nyukalova & Kay Chan
Psychic Reality & Night Witch
Game Analyzed: Unbind
Know the neighborhood before art and engineering spend. Test variants while changes are still cheap.
Walk into greenlight with named competitors and a Greenlight Score.
Answer “who are we really competing with?” without losing a week to manual comp research.
Screen concepts with a market read before capital goes in — who they'd compete with, how crowded the space is, and whether traction is there.
A 0–100 Steam traction percentile. Quick path: similar competitive neighborhood. After studio and launch details: expected review volume vs historical launches. Tiers: Breakout potential, Competitive, Mixed, Needs work.
AI cleans up your wizard answers into a structured concept. The score itself comes from GameScope's Steam + IGDB catalog, similarity search, and a research study on real launches.
A short wizard — loop, story, genre, look & feel, comparables — is enough. Several early access teams used it while the game was still on paper.
To verify you're a real person, save your score, and send you a link back to it. Your email stays with GameScope.
Those tools are built for after launch. GameScope is built for before: your closest competitors, how crowded the space is, and traction context — in minutes instead of a week of manual research.
Free: your Greenlight Score (Steam traction percentile + tier) and a neighborhood snapshot with closest comps. $5 full report: fuller named competitors plus Size, Density, Recency, Growth, Traction, Positivity, and Review equality.
Free Greenlight Score in 5 min. Percentile, tier, and neighborhood metrics. Full report $5 when you want to go deeper.