Getting ready to build a new game?

Stop guessing who you're up against.

GameScope finds your real competitive neighborhood across Steam and IGDB and scores your concept before you write a design doc.

Pitch prep

Preparing to pitch your game?

Walk in with a Greenlight Score.

Strengthen your pitch →

You already do this research. It just takes forever.

Every studio checks the competition before greenlight. Most do it by hand, one Steam tab at a time. GameScope does the same job in the time it takes to describe your game.

Manual research

With GameScope

  • Open 40 Steam tabs and squint at store pages

    One search across 292,520 main games, ranked by match

  • Guess which tags and genres even count as “similar”

    A structured neighborhood — Size, Density, Recency, Growth, Traction

  • Find out how crowded the space is after you've shipped

    See the crowd before you write a line of code

  • Walk into greenlight with a slide deck and a hunch

    Walk in with a score and named competitors

  • Redo the whole comp pass every time the design changes

    Tweak the concept, re-score in seconds

See what's inside a Greenlight Score and report.

A full report has the Greenlight Score, plus positioning, metrics, comps, and traction.

Sample report

Greenlight Score

Steam review-volume percentile vs the catalog.

Greenlight Score

72

percentile

Competitive

Sample Greenlight Score

Four steps to a Greenlight Score.

Describe the game, verify your email, get a score. Tweak the concept and score it again.

  1. 01~5 min

    Tell us about the game

    A short guided wizard — loop, story, genre, look & feel, comparables.

  2. 02Free

    Verify your email

    A same-tab verification code to save your score and send it back to you.

  3. 03Instant

    Get your Greenlight Score

    Your 0–100 Steam traction percentile with a tier label—instant and ready to share.

  4. 04Free

    Change something. Re-score.

    Swap a mechanic, a setting, or a genre and watch the score move.

Steam and IGDB research, at catalog scale — in the time it takes to make coffee.

292,520

main games across Steam and IGDB in our catalog

131,384

of them matched to Steam traction data

5

minutes from concept to Greenlight Score

From teams using GameScope

Actual quotes from early access sessions — developers and publishers using GameScope on real projects.

For studios, publishers, investors, or anyone in the development ecosystem.

Indie & mid-size studios

Know the neighborhood before art and engineering spend. Test variants while changes are still cheap.

Publishers

Walk into greenlight with named competitors and a Greenlight Score.

Producers & design leads

Answer “who are we really competing with?” without losing a week to manual comp research.

Investors

Screen concepts with a market read before capital goes in — who they'd compete with, how crowded the space is, and whether traction is there.

Common questions

  • A 0–100 Steam traction percentile. Quick path: similar competitive neighborhood. After studio and launch details: expected review volume vs historical launches. Tiers: Breakout potential, Competitive, Mixed, Needs work.

Ready to see where yours would land?

Free Greenlight Score in 5 min. Percentile, tier, and neighborhood metrics. Full report $5 when you want to go deeper.